Monday, October 10, 2011

Week 5: Bits & Bytes


            Bits and Bytes. This does play a role in virtual reality especially within game consoles. Many of these consoles have developed so they are connected to the Internet. This allows them to not only connect with others online through game play or even just discussion, but also to surf the web. It would be quite interesting to see if things such as the Kinect to be able to the surf the web but by using their body to swipe their arm to go back a page or use their finger as the mouse.
            The Wii already has this embedded, in which you can use the remote as the mouse moving it as you would a mouse except in the air. Clicking on things would just be clicking a button on the remote. So, the amount you search the web requires a certain amount of bits and bytes depending on how much bandwidth you are using up.
            Many of these consoles have also tried to embed certain social networks such as Facebook. There are “achievements” you gain when you play video games and each “achievement” has a certain score added to it. If you connect your gamer tag, or online name, to Facebook then every time you do an achievement it lets your friends know what game and what achievement you did. I think that when the xbox 360 designed these achievements, it was such a good idea to get people to buy more games. I personally know a lot of friends who play the Xbox 360 and buy games just to gain achievement points in order for their “gamer score” to go up. It was a very smart move by Microsoft. 

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